Warrior Cat Clans 2 (WCC2 aka Classic) is a roleplay site inspired by the Warrior series by Erin Hunter. Whether you are a fan of the books or new to the Warrior cats world, WCC2 offers a diverse environment with over a decade’s worth of lore for you - and your characters - to explore. Join us today and become a part of our ongoing story!
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11.06.2022 The site has been transformed into an archive. Thank you for all the memories here!
Here on Classic we understand that sometimes life can get difficult and we struggle. We may need to receive advice, vent, know that we are not alone in our difficult times, or even just have someone listen to what's going on in our lives. In light of these times, we have created the support threads below that are open to all of our members at any time.
We’ve had very interesting discussions since last night, and in the interest of sharing freely, I wanted to be more detailed in the problems that I’ve seen on Classic that caused me to leave it. Maybe this thread can help by bringing said issues to light.
I don’t know much about Admin/Mod issues, and I didn’t even when I was a Moderator a few months ago, though there have undoubtedly been decisions that I’ve questioned. My main issue with the activity on Classic, in more ways than one. Some people just don’t get on frequently, or at all. Others are spread so thin among a huge collection of characters that they respond to a thread twice a month. I really like role playing a (relatively) smaller amount of characters and responding more frequently to fewer threads. I’m sure I’ve accidentally ghosted some roleplays, but I’ve had COUNTLESS roleplays where people just stopped responding entirely or responded every 18 business days. That gets incredibly frustrating, and maybe my roleplay still just differs from the sites at this point, but this method can’t be helping overall activity.
I think the main issue this site faces is that we have as many clans as we did when we had way more members. People have too many characters spread over the numerous clans to keep up the appearance of clans being full, when in reality lots of listed cats aren’t roleplayed frequently. I think the hard but best solution is simply to cut down on the number of clans and groups we currently have. Keep the future open, in case activity goes back up and we can bring clans back, but right now there are simply too many characters and too many clans.
I know that this brings a whole host of new issues - what clans should be cut? How do we decide that fairly? This is my personal opinion, but a character limit isn’t a terrible idea either. On the sites I’ve seen it on, it’s worked well, and there are ways of earning the ability to make a few additional characters.
In all, that’s my two cents. You can take it or leave it. I appreciate everyone on this site, and I want it to succeed, but you can’t operate off of hope and blind faith in nostalgia during times of change. Thanks to everyone who roleplayed with me!
Allie
(sorry for any weird grammar / typos, I wrote this immediately after waking up lol)
winterclan's leader and mistakenly caught floaty thing
2,485 posts
Post by simplylight on Aug 20, 2019 13:58:39 GMT -5
i feel called out
lol just kitting
kind of c'x
I think these are some interesting and different viewpoints that haven't been as thought about before so thank you for bringing them up. I guess my only question would be how do we enforce a character limit? I would receive so many warnings right now... c'x So sorry if I'm one of those you are talking about, btw. I would be interested to hear more about how this idea would be worked out. I'm afraid to limit too much, though, because people will start to feel restricted. Wow, sorry if this is mumbo jumbo.
Normally I would jump on the train and say that this would anger a lot of people, and that a character limit would also be limiting our creativeness, but, considering our circumstances, it might be a good idea to temporarily do. At least until we actually have the userbase and activity to be able to sustain ourselves. Of course, it won't be permanent, and we could allow leaders to keep their positions and be helper mods until such a time arises that we'll be able to comfortably return the deleted group again.
What are your thoughts on that? Also I'm interested in what you think a good character limit would be, and ways to earn more.
I guess my only question would be how do we enforce a character limit? I would receive so many warnings right now... c'x So sorry if I'm one of those you are talking about, btw. I would be interested to hear more about how this idea would be worked out. I'm afraid to limit too much, though, because people will start to feel restricted. Wow, sorry if this is mumbo jumbo.
Maybe just have it so that people will have to choose x amount of cats to actively rp for a certain amount of time, so that people could still rotate their cats around and won't have to actually delete them. Perhaps this could be done just by having a "sign up" thread where people list the cats they want to use for that time frame. It sounds difficult in theory, but I don't think it has to be too complicated to actually pull off.
Post by aberrantfox on Aug 20, 2019 14:09:19 GMT -5
Speaking as a user of this site and not as an Admin. I would personally be very upset if my characters were limited. I play all my characters. Some times i play one character more than others or I like a character more than another but all my characters get played. All 14-20 something of them. I write detailed careful descriptions for all of them and I respect my characters as a part of my personality. Restricting that would take all the fun out of classic for me and in the end after a few months of it i think I would find a different site to feel more free. Then my time would be split and my activity as a user would drop because my interest dropped.
): Again speaking personally as a user not as an admin.
I understand where you're coming from, aberrantfox, and often looking at problems as a normal user instead of an admin is a really good thing to do, so thank you for that! But sometimes, you do need to look from an admin's point of view, and I believe this is one of those times.
It wouldn't be a permanent thing. It would just be a sort of healing method, more than likely. To help regain activity. And if we followed my suggestion in the post before, you wouldn't be forced to get rid of the cats that you put time and effort into. Maybe think of it as more of a time for fleshing out a handful of characters at a time?
Post by aberrantfox on Aug 20, 2019 14:57:44 GMT -5
Hmmm well then from my Admin perspective I would say I still feel disagreement on this particular subject. I feel this would in a way for our hightly dedicated members boost activity however the strictness of it I fear would deter new members and for those who just want to have fun it could diminish their interest significantly. I feel this idea would hurt the activity all around more than it would help. However I am never against trial runs. While id limit that run to a select few clans where the leaders are in favor of the idea to see what it does for that clan. If it helps that clan then maybe this is soemthing other leaders coudl be interested in as well. Though keep in mind this could significantly diminish the kit and apprentice populations in clans and lower the amount of kitting threads and families.
Perhaps there could be a family clause. If pre-existing cats have kits, then maybe those can be excluded from this. But I am also in favor of a trial period, especially since this idea isn't supposed to be a permanent thing.
Post by aberrantfox on Aug 20, 2019 15:35:42 GMT -5
I think it is also good to consider if it is not a permanent thing, then will it simply revert back to the old ways when the period is over?
If this were to take place I would be in favor of a family clause as well. And I am in favor of a trial. Matterfact I would be happy to try this out in WinterClan.
I want to be clear in saying that I think getting rid of groups, at least temporarily, is a more beneficial solution to site-wide activity. Having the same amount of activity that we do now but limited to less groups would be more beneficial and wouldn’t make it seem like everyone is spread so thin. Maybe it’s time for Classic to rebrand- instead of a large, well-oiled machine of a site, make it a smaller, more intimate site, which allows for more inter-group interactions and character building in the long term.
However, I don’t think a character limit is a bad move either, but without it being coupled with a reduction in group number, I don’t think it will work long-term. Some people are fully capable of role playing lots of characters, but the problem arises when other people aren’t. If it were me making the limits, I would cap at 10, but be lenient in allowing people to have more characters once they’ve proven they can keep up with the number they already have. A lot of issues arise when people make a bunch of characters quickly, so I would also advise creating them more slowly and letting one get established in a group before making the next. I don’t want to limit people, though, and I understand if my ideas can feel restrictive.
Post by simplylight on Aug 20, 2019 16:09:06 GMT -5
lol /cries I have 70 characters
i need character therapy
so the can of worms does not open too much, I acknowledge the idea of deleting groups and see a possible need for it, but I don't have a solid opinion of it yet because I'm attached to waterclan c'x so maybe in a discussion about it I will have a better idea
I am also not opposed to the idea of a character limit, but only if the number of groups is reduced. The way classic operates currently I feel like it might hurt more than help. The sites that I have seen with a character limit are usually sites with fewer groups to roleplay in. The character limit keeps one person from dominating all of the plots and rps, while keeping people focused on the characters that they have. It is definitely an interesting idea, but I honestly wouldn't no how to incorporate it into the current site. The idea of have the rotation is a neat one as well. It would place more work on the current leaders though? If I am understanding your correctly that is.
I really do appreciate you all sharing your ideas and opinions Im trying to look into as many ideas as possible so that I can make an informed choice when it comes time to vote.
I don’t really think we need to limit characters, but I agree about cutting down on clans. I feel like if we have less clans it may cut back characters anyway, and then clans will have better activity. When people are spread out over clans it just thins out the roleplay.
Post by aberrantfox on Aug 20, 2019 17:31:54 GMT -5
I think if cuttign out clans was brought up it would have to voluntary by both the leader and deputy of that clan. and i dont knwo hwo likely that is. we cant force anyone in current leadership to simply give up their clan.
Of course, it won't be permanent, and we could allow leaders to keep their positions and be helper mods until such a time arises that we'll be able to comfortably return the deleted group again.
This could stand for the rest of the staff as well.
I think if cuttign out clans was brought up it would have to voluntary by both the leader and deputy of that clan. and i dont knwo hwo likely that is. we cant force anyone in current leadership to simply give up their clan.
I know it seems unfair and correct me if I’m wrong, but I do believe clans were cut in the past without the leaders consent. It’s probably not going to be a consensual thing- who wants to give up their clan?- but the site does not need 16* groups right now. Maybe a site wide vote could be held, so it’s not an Admin only decision, but we’re probably not going to get voluntary clan deletions.
Exactly what sunlight said. In the past, these things were voted upon in a poll available to everyone. No matter what, people will be upset, but a vote would limit that.
Deleted
POSTEDAug 20, 2019 18:27:29 GMT -5 TO Ideas & Suggestions
i'll throw in my opinion about character limits in a bit, but to like make a historical note about clan deletions. in the past, when it was done there would be a week long discussion. x amount of clans would be brought up as the most inactive, and users would get a week to discuss which out of the inactive clans they were okay with deleting. this was often times very heated, and required pretty direct moderation because some users would be more passionate than others. after the window of discussion closed, users would vote on which clans should be deleted from the list.
as someone who lost a leadership while i was on vacation, it hasn't in the past been something that was voluntary. users who lost clans reacted in various ways, but, in the end, it was an entire site decision and they either accepted it or didn't. most chose to accept it, we might lose a member or two, but most understood it was the best thing for the site.
for that to work though, users have to be convinced that it is the best thing for the site though, so there's where the work is to be done. once the site / staff / however folks want to decide it's what needs to be done decides it needs to be done, it's an overall commitment.
i also think it's incredibly unfair for a leader to be able to decide to delete their clan without a vote, you know? although we can probably guess that the clans that would be targetted for deletion would be most likely to have voluntary deletion, the site deserves to be able to choose as a whole which clans they want to rp in and which they don't. giving one user the power to delete a clan of their own free will creates more problems than it solves, because it eliminates the voice users have in the decision. (and for all we know, faith could give up dayclan in a deletion if leaders voluntarily could do it without a vote, and could you imagine how many people would be upset?) (obviously faith and dayclan is just an example bc faith doesn't have a formal deputy, but any other group could be placed in her/its place)
I mean, the fact of the matter is is that a vote would likely decide the fate of the clans and I’m sure that it would be most of the mainly inactive clans. Users that have multiple upper roles can give one up to make it more fair. I’ve had to do the same when I had an active site before but there were too many groups.